It’s hard to come up with a world…

Making the world like Leithu can be a struggle. Sure, there are full dumps of content and ideas flow out and hit with a rhythm that is just on point and they sometimes seem to come from another place altogether. But those dumps of info are just streams of consciousness and ideas that are in raw form. In order to create something tangible and believable, they have to interconnect on some level. That’s where the real work comes in.

Creatures, biomes, townships, human minor characters, back story, history, politics, lore… That’s all the boring stuff that helps create the believable universe. Critical thinking and planning are absolutely needed to tie everything together. I have found what helps me, is to go back to my D&D days from the 80’s and 90’s and seeking out some of the content development tools I used then to help me flesh out ideas. A lot of tools exist online like town generators, and NPC generators. I sometimes use them as inspiration, but it’s more to fuel the framework with which I design my own world.

All I know is that when I seem to be ‘on’ it’s hard to turn it off. And if I’m ‘off’, the inspiration to turn it back on is only a video game, book, or movie away. Inspiration and motivation come from a wide range of places. Being open to the ideas and allowing them to develop organically is the key to my own success. Hopefully this helps understand some of my thought process.